AI Insights · Timothy · October 2021
Top 5 Music Games on iOS in Europe for Q3 2021
Discover the performance trends of the top 5 music games on iOS in Europe during Q3 2021, including download rates, revenue, and active user statistics.
In Q3 2021, the top 5 music games on iOS in Europe showcased varied performance trends. Here's an in-depth look at their weekly downloads, revenue, and active user statistics based on data from Sensor Tower.
Magic Tiles 3: Piano Game saw a mix of ups and downs throughout the quarter. Weekly revenue started at around $39.5K in early July and experienced a slight dip, ending September with approximately $30.8K. Downloads were strong early in the quarter, peaking at around 165.9K in late July, before gradually declining to around 105.4K by the end of September. Active users also saw a decline from about 1.25M in mid-July to approximately 960.7K by the end of the quarter.
Geometry Dash Lite maintained a steady download rate, beginning the quarter with approximately 126.5K downloads and peaking at around 138.6K in late August, before settling at about 98.7K in the final week of September. Active users fluctuated slightly, starting at around 1.5M and ending the quarter at approximately 1.29M.
Tiles Hop EDM Rush Music Game experienced consistent weekly revenue, starting at around $17.7K and ending the quarter at approximately $12.5K. Downloads peaked at around 72.2K in mid-July, but saw a decline towards the end of the quarter, finishing at about 57.1K. Active users also showed a downward trend, starting at around 595.6K in mid-July and ending at approximately 456.5K by the end of September.
Beatstar, a newcomer, saw significant growth in weekly revenue, starting at around $7.1K in early September and peaking at approximately $43.6K by the end of the month. Downloads were impressive, reaching a high of around 201.6K in early September before stabilizing at around 70.2K by the end of the quarter. Active users also surged, starting at around 53.8K in early September and peaking at approximately 280K mid-month before ending at around 237.3K.
Cyber Surfer: EDM & Skateboard had a modest start in terms of revenue, beginning at negligible amounts and gradually increasing to approximately $670 by the end of September. Downloads saw a significant increase from around 521 in late June to a peak of approximately 68.3K in mid-July, before settling at about 23.3K by the end of the quarter. Active users showed a similar trend, starting at about 115.4K in late July, peaking at approximately 107.8K in late August, and ending at around 59.6K by the end of September.
For more detailed insights and analytics, be sure to visit Sensor Tower.